Product Info | User Reviews | Article Images(5) | Image Gallery | Comments | Forum Thread
Maps and Classes
The maps
BattleField 1942’s maps are huge – possibly as large as anything in Tribes 2, only you don’t get jetpacks to zoom across them like you do in that game. Each map is based on a real World War II battle, ranging from the deserts of El Alamein, to the plains of Kursk, to the jungle island of Guadalcanal, to the beaches at Normandy. 16 maps in these four theaters (North Africa, Eastern Europe, the Pacific, and Europe) will be included. Each is populated with ample foliage, buildings, and in some cases, fixed emplacements like mortar holes, artillery guns, anti aircraft cannons, and more. Some large vehicles, like the battleships, may feature several stations that mimic these functions (anti aircraft, and 16 inch guns as artillery).
American vehicles
Five classes
BF 1942 features five primary classes – assault, medic, anti-tank, engineer, and scout. The assault guy is your basic foot soldier, but he carries a slightly heavier default weapon than the others. The medic totes a submachine gun appropriate to his nationality (German – MP40, British – Sten, etc.), and has the ability to heal players on the battlefield. There is no mobile respawning though, as in Return to Castle Wolfenstein. The anti-tank soldier carries a bazooka/panzershreck/RPG weapon but runs slower than his other mates. The engineer has the ability to repair damaged tanks and other vehicles on the field of battle, and the scout carries a sniper rifle.
Another Mustang sho
The scout’s role extends beyond being a sniper though. He also has the ability to use binoculars and “spot” for soldiers who are manning the artillery guns or battleship 16” guns. Whereas the artillery men can normally only lob and fire shells within their range of sight, having a forward scout spotter gives the artillery men the ability to fire their shots all the way across the map, using a bird’s eye view to aim. It’s similar to the mortar/laser man relationship in Tribes 2, only adapted to real life weapons and tactics. The engineer also has some special abilities. He can lay land mines on the field to disable oncoming vehicles, and even detonation packs, which he can remotely set off at his command.
With so much to offer, we’re really looking forward to playing more BattleField 1942. A press event in the near future will give us a chance to play on a large LAN with many other players. We’ll be giving a full report on that when it happens.
X-Men Origins: Wolverine PC Review
Considering their success with Marvel: Ultimate Alliance, we had high hopes for Raven's latest release: X-Men Origins: Wolverine. Fortunately, they didn't disappoint -- this is definitely the most violent Wolverine depiction yet. But does maximum carnage lead to a better game? Find out in Tom's latest review.
Zeno Clash Review
Looking for something different? Are you a fan of melee combat? If so, you may want to check out ACE's Zeno Clash. With its unique gameplay environment and exciting combat, Tom came away impressed with this shooter. Read on for the full review!
Demigod Review
With its interesting gameplay Tom finds a lot to like in Gas Powered Games latest RTS, Demigod, but all isn't perfect with this title. Check out this review for all the details!
Combat Arms Review
Nexon's Combat Arms is an online first-person shooter that's free to play, but based on microtransactions with items like additional weapons and attachments costing about $4/month if you choose to purchase them. How does it fare against conventional shooters though? Find out in today's review!
Tom Clancy's H.A.W.X. Review
With DirectX 10.1 graphics, and over 50 real-world aircraft and terrain supplied by GeoEye, Tom Clancy's H.A.W.X. has the basic ingredients needed for a fun flight sim experience. But is it really a sim, or more of a flying shooter like you'd find in arcades? Tom attempts to sort it all out in this review!
Warhammer 40,000: Dawn of War II Review
With an emphasis on fast-paced action, Relic's latest RTS mixes RPG elements with the traditional strategy emphasis to deliver a pretty compelling package. Check out Tom's take in today's review!
Mirror's Edge PC Review
With its emphasis on parkour, Mirror's Edge plays differently than your traditional FPS. In fact to call it a shooter would be a misnomer as the game plays like no other FPS on the market. But is different necessarily better? Find out in our review of Mirror's Edge PC!
Call of Duty: World at War Review
Set in the Pacific and Russian theaters of WW2, Call of Duty: World at War is built on the CoD 4 engine. But is it as good as Modern Warfare and previous titles in the CoD series? Find out in our review!
Fallout 3 Review
It's been 10 years since we last experienced the post-apocalyptic world of Fallout, but now, under the direction of Bethesda Studios, fans of the series can finally return. But is Fallout 3 as compelling as the original series? Read on for the full review!