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Posted by Jacob Vandy on Thursday September 10, 2009 - 09:54 AM

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» Darkest of Days Review and PhysX Performance

8monkey Labs time-shifting shooter, Darkest of Days, lets you experience the Civil War, both world wars, and more in an effort to save history as we know it. To up the immersion factor, the game also sports PhysX effects. Is the final product as cool as the concept though? Read vandy's take in today's review!

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2 User Comment(s) • 1 root comment(s)
Click to view KuuL's User Page KuuL (32)  Talk to KuuL in the Shout! Box Sep 18, 2009 - 11:02 am
Ok, help me understand the Performance numbers...
I assume those numbers are Frames per Second, so higher is better, correct?

Which means, when GPU PhysX was OFF (for Medium and High settings, letting the CPU do the work), the frames dropped to the 1 FPS range, no matter which card was used? Am I reading that correctly? In other words, when the CPU was handling the physics, frames dropped to 1-2 FPS? Geez.

How about with PhysX completely off? I suppose the PhysX completely OFF numbers would be very similar to the first table: Low PhysX with GPU PhysX OFF.

So if you're after frames, ignoring physX is the way to go, even if you have a Sli setup for dedicated PhysX.

Huh... interesting.

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Click to view jacobvandy's User PageI am an AMD Agent jacobvandy (956)  My XFire username is: jacobvandy Talk to jacobvandy in the Shout! Box I am an AMD Agent Sep 19, 2009 - 09:37 am
that's correct. basically, if you don't have an NVIDIA card that can do physx, you have to turn it to low. i don't think you can turn it completely off, but low is pretty much the same as the physics would be in a non-physx game.

i played through the actual game with physx on high with only the GTX 275 and performance was actually a lot better than it shows in the benchmark.

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